Weather Cards[]
Casts fire.
Fire will increase temperature. |
|
Can cast fire if a biome with trees or plants swaps to desert | |
Lowers temperature in blow direction of target cast space | |
Creates puddles. |
Quake - 80 - creates mountain biome, converts some desert biome to oil. A second quake on Mountainous biome may create boulders, ore deposits and gold deposits as well as volcano biome.
Meteor - 200 - A meteor will drop on target location, creating mountains and ores. Nearby objects will be destroyed. Spreads fire. In sea will create a mountain island with ores, used for land expansion.
--Nature Cards--
Tree - 20 - Can't be placed in the sea. Will create a tree based on the biome.
- Creates a tree in the plains and mountainous biomes
- Creates an apple tree in the woods biome
- Creates a willow in the swamp biome
- Creates a palm tree in the sand biome
- Creates a jungle tree in the tropic biome
- Creates a pine tree in the tundra biome
Plant - 15 - Creates a plant, bush or bramble based on biome.
- Creates a wheat in the plain biome
- Creates a berry bush in the forest biome
- Creates a herb in the swamp biome
- Creates a toxic berry bush in the swamp biome
- Creates a cactus in the desert biome
- Creates a seaweed in the sea biome
- Creates a bramble in the wasteland, tundra, sand, and snowfield biomes
Mineral - 10 - Creates an ore based on the biome.
- Creates a coral reef in the sea biome.
- Creates a salt deposit in the sea biome - when touching a sand biome
- Creates a boulder in the plains, tropic, woods, wasteland, and mountainous biomes
- Creates a sandstone in the desert and sand biomes
- Creates a clay deposit in the swamp biome
- Creates an ice block in the tundra and snowfield biomes
- Creates an ore deposit in the mountainous biome
- Creates a gold deposit in the mountainous biome
- Creates a Sulphur deposit in the mountainous biome - when touching a volcano biome
Critters - 30 - Creates an animal based on the biome.
- Creates a chicken in the plains biome
- Creates a sheep in the woods, tundra, and mountainous biomes
- Creates a bear in the woods biome
- Creates a polar bear in the snowfield biome
- Creates a snake in the tropic biome
--Other Cards--
Mankind - 50 - Unique, first card in the game. This card determines where the store is and creates 2 humans.
+Human - 50 - Creates another human.
Inspect - 40 - Discovers buildings and processes. Hovering over the items will name the given discovery.
- [start of list] don't have all the prerequisites down]
- boat discovered on sea biome
- pickaxe discovered on any mineral deposit
- axe discovered on any tree
- farm discovered on poop
- hammer discovered on "house being built" - looks like four sticks
- fertilizer discovered on bone
- Windmill discovered on wheat in a farm
- spinning wheel discovered on wool (from sheep)
- cooking pot discovered from puddles of water
- charcoal discovered from wood
- oven discovered from charcoal
- writing discovered from feather
- refinery discovered from oil field
- smelter discovered from volcano
- metal discovered from ore deposit
- currency discovered from gold deposit
- glass discovered from sand
- telescope discovered from glass
- medicine discovered on herb
- advanced medicine discovered on coral
Sample - 30 - Drops "samples" of the target natural. Can be placed on dead animals and the lava biome, too.
Remove - 5 - Removes an placeable object (Does not remove animals).
Kill - 10 - Kills a living being (Villagers or Animals).
Plague - 200 - A plague breaks out. All villagers will get sick (and die later), if no antidote is discovered.
All items (5)