Weather Cards Edit
Fire will increase temperature.
|Can cast fire if a biome with trees or plants swaps to desert|
|Lowers temperature in blow direction of target cast space|
Quake - 80 - placed in desert - creates oil tiles and a mountain biome around
Meteor - 200 - A meteor will drop on target location, creating mountains and ores. Nearby objects will be destroyed. Spreads fire. In sea will create a mountain island with ores, used for land expansion.
Tree - 20 - Can't be placed in the sea. Will create a tree based on the biome.
Plant - 15 - Creates a plant, bush or bramble based on biome.
Mineral - 10 - Creates an ore based on the biome. Creates a coral reef in the sea.
Critters - 30 - Creates an animal based on the biome.
Mankind - 50 - Unique, first card in the game. This card determines where the store is and creates 2 humans.
+Human - 50 - Creates another human.
Inspect - 40 - Discovers buildings and processes. Hovering over the items will name the given discovery.
Sample - 30 - Drops "samples" of the target natural. Can be placed on dead animals and the lava biome, too.
Remove - 5 - Removes an placeable object (Animals too).
Kill - 10 - Kills a living being (Villagers or Animals).
Plague - 200 - A plague breaks out. All villagers will get sick (and die later), if no antidote is discovered.
All items (5)