Simmiland Wiki

Weather Cards[]

Casts fire.

Fire will increase temperature.

Can cast fire if a biome with trees or plants swaps to desert
Lowers temperature in blow direction of target cast space
Creates puddles.

Quake - 80 - creates mountain biome, converts some desert biome to oil. A second quake on Mountainous biome may create boulders, ore deposits and gold deposits as well as volcano biome.

Meteor - 200 - A meteor will drop on target location, creating mountains and ores. Nearby objects will be destroyed. Spreads fire. In sea will create a mountain island with ores, used for land expansion.

--Nature Cards--

Tree - 20 - Can't be placed in the sea. Will create a tree based on the biome.

  • Creates a tree in the plains and mountainous biomes
  • Creates an apple tree in the woods biome
  • Creates a willow in the swamp biome
  • Creates a palm tree in the sand biome
  • Creates a jungle tree in the tropic biome
  • Creates a pine tree in the tundra biome

Plant - 15 - Creates a plant, bush or bramble based on biome.

  • Creates a wheat in the plain biome
  • Creates a berry bush in the forest biome
  • Creates a herb in the swamp biome
  • Creates a toxic berry bush in the swamp biome
  • Creates a cactus in the desert biome
  • Creates a seaweed in the sea biome
  • Creates a bramble in the wasteland, tundra, sand, and snowfield biomes

Mineral - 10 - Creates an ore based on the biome.

  • Creates a coral reef in the sea biome.
  • Creates a salt deposit in the sea biome - when touching a sand biome
  • Creates a boulder in the plains, tropic, woods, wasteland, and mountainous biomes
  • Creates a sandstone in the desert and sand biomes
  • Creates a clay deposit in the swamp biome
  • Creates an ice block in the tundra and snowfield biomes
  • Creates an ore deposit in the mountainous biome
  • Creates a gold deposit in the mountainous biome
  • Creates a Sulphur deposit in the mountainous biome - when touching a volcano biome

Critters - 30 - Creates an animal based on the biome.

  • Creates a chicken in the plains biome
  • Creates a sheep in the woods, tundra, and mountainous biomes
  • Creates a bear in the woods biome
  • Creates a polar bear in the snowfield biome
  • Creates a snake in the tropic biome

--Other Cards--

Mankind - 50 - Unique, first card in the game. This card determines where the store is and creates 2 humans.

+Human - 50 - Creates another human.

Inspect - 40 - Discovers buildings and processes. Hovering over the items will name the given discovery.

  • [start of list] don't have all the prerequisites down]
  • boat discovered on sea biome
  • pickaxe discovered on any mineral deposit
  • axe discovered on any tree
  • farm discovered on poop
  • hammer discovered on "house being built" - looks like four sticks
  • fertilizer discovered on bone
  • Windmill discovered on wheat in a farm
  • spinning wheel discovered on wool (from sheep)
  • cooking pot discovered from puddles of water
  • charcoal discovered from wood
  • oven discovered from charcoal
  • writing discovered from feather
  • refinery discovered from oil field
  • smelter discovered from volcano
    • metal discovered from ore deposit
    • currency discovered from gold deposit
    • glass discovered from sand
      • telescope discovered from glass
  • medicine discovered on herb
    • advanced medicine discovered on coral

Sample - 30 - Drops "samples" of the target natural. Can be placed on dead animals and the lava biome, too.

Remove - 5 - Removes an placeable object (Does not remove animals).

Kill - 10 - Kills a living being (Villagers or Animals).

Plague - 200 - A plague breaks out. All villagers will get sick (and die later), if no antidote is discovered.

All items (5)