Swamp

Description
The swamp biome is generated by placing a rain card on a plains/wood tile. The rising humidity will change the tile to swamp.

Tile Range
Temperature: 0-25°C

Humidity: 50-100%

Usable Cards

 * Plant -> Toxic Berry Bush or Herb
 * Tree -> Willow Tree
 * Minerals -> Clay deposit

Speciality
The critter card can't be placed here.