Category:Items

--Items humans can get by destroying something--

wheat - wheat (plant + plains)

berries - berry bush (plant + forest)

toxic berries - toxic berry bush (plant + marsh)

herbs - herb plant (plant + marsh)

apples - apple tree (tree + forest)

coconuts - palm (tree + sand)

bananas - palm (tree + sand)

cacti flesh - cacti (plant + dessert)

twig - tree in woods (tree + plains)

rock - rock (mineral + plains/forest)

flint - rock (mineral + plains/forest)

log - tree (tree + plains/forest)

charcoal - burned trees

clay - clay (mineral + marsh)

sand - sandstone (mineral + sand)

metal - ore deposit (mineral + mountains)

venom - snake (critters + marsh/jungle)

leather - snake (critters + marsh/jungle)

wool - sheep (critters + woods)

meat - sheep, chicken (critters + woods/plains)

egg - chicken (critters + plains)

gold ore - gold deposit (smash the meteor somewhere, where it doesn't do much harm)

ore - ore deposit (meteor OR mineral + mountains)

ice - ice block (mineral + snow/tundra; human needs clothes first or freezes to death)

sand - sand stone deposit (mineral + desert)

--items created through inspection and/or sampling--

knife - inspect flint

rod - inspect fish (critters + water)

clothes - inspect wool or leather

glass - inspect sand, will be melted

battery - create thunder on thunder rod

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There are much information missing, please help me out with it